Routes
A route is an ordered sequence of waypoints. Step through it manually during a presentation and the canvas flies smoothly from one saved view to the next. There are no slides and no deck, just your spatial layout in motion.
Building a route
Open the Waypoint Editor (right-click the background and choose Add/Edit Waypoints...) and create a new route. Then add waypoints to it in the order you want to present them; each is captured at the current view. You can reorder them by dragging. A waypoint belongs to one route: to show the same view in two routes, add a waypoint for it in each.
Presenting a route
Click a waypoint in the Nav Panel's Waypoints tab; the canvas flies there. From there, step forward and back through the route with the keys below. Stepping stops at the first and last waypoint. With a gamepad, press Start and choose Waypoint Route to pick a route and fly to its first waypoint, then step with LB and RB.
| Action | Shortcut |
|---|---|
| Next waypoint | Alt + → or Page Down (gamepad: RB) |
| Previous waypoint | Alt + ← or Page Up (gamepad: LB) |
The fly animation
Transitions between waypoints are animated. The canvas pans and zooms simultaneously, giving the viewer a sense of where they are relative to where they were. This spatial continuity is what makes routes feel different from a slide deck: your audience always knows they're moving through a real layout.
Opening items along the way
A route moves the canvas; it doesn't open items. To open files, play videos or show content inline as you go, use a playlist, which can mix waypoints and items in one sequence.
Multiple routes per environment
An environment can have as many routes as you need. A research environment might have one route for a broad overview and another that digs into a specific area. A teaching environment might have a route per lesson. Routes are stored with the environment and persist between sessions.